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March rabbit
Ganse Shadow of xXDEATHXx
12
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Posted - 2011.10.19 10:30:00 -
[1] - Quote
the most stopping factor is: misinformation.
People too like to say: blobs, CTAs, non-casual style, all-the-time-pvp and other tales from their arses.
Alliances are different, people are different. Some alliances are pvp-oriented, some other are citizens or pets. You only need to learn about some thing before you are speaking about it. Strange news isn't it? 
Let's say: my play style is mostly casual. And i live in 0.0 for like 1 year. I just log in every day for 1-2 hours to do my (personal) PI project. Maybe i get bookmark to 10/10 escalation and then i run it. Most of a time i just chat in corp/alliance channel. I pvp only when i like it. We do roams some time for fun and training to pvp. Check my KB to see how many time i spend on CTAs and "constant pvp". 
Alliance "blue" politics you say? Why the hell would you bother with it? If you don't want to be part of "bad guys" in game what about your governments in RL?
Sov stuff? Here is the same as in politics. Sov- is for alliance level butthurt. Carebear don't even need to think about sov.
For me personally 0.0 is a lot more safer space than high-sec. You live here in your home. You have greens and blues around and you know: 99.9% of them are friends. You see red of gray around - you know: time to be careful. Somewhere far away there are people who gets your rent and bothers about defending of place you rent. You pay taxes and laugh about politics stuff. Like in RL: wars don't affect real businesses.
TLDR: you only need to gather some info and choose your style 0.0 alliance to get in there. Ask people who live in 0.0 about this place. 0.0 space is for people who play multiplayer game. High-sec is for those who like to play solo game. That's why concord. That's why wardecs. That's why missions and agents. |

March rabbit
Ganse Shadow of xXDEATHXx
12
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Posted - 2011.10.19 13:04:00 -
[2] - Quote
posting in "write-only" thread where no one reads anything  |

March rabbit
Ganse Shadow of xXDEATHXx
16
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Posted - 2011.10.20 10:48:00 -
[3] - Quote
CCP Soundwave wrote:One thing I'm thinking about, but not entirely sure about is this: Putting bounties on drones instead of minerals. Mining used to be a viable way of making money in nullsec, but the increase in available minerals has driven the price down. I'm wondering if putting bounties on drones won't give mining a bit of a revival and put some life back in 0.0. ugm.... Interesting idea.
I think not only bounty but some kind of faction stuff too then.
And then dronelands will need to heavily redesign industry running in it..... |

March rabbit
Ganse Shadow of xXDEATHXx
16
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Posted - 2011.10.20 15:05:00 -
[4] - Quote
Skadi Asgaurd wrote:CCP Soundwave wrote:This thread is pretty awesome. You guys will get a few 0.0 changes this winter, smaller ones that should improve quality of life.
One thing I'm thinking about, but not entirely sure about is this: Putting bounties on drones instead of minerals. Mining used to be a viable way of making money in nullsec, but the increase in available minerals has driven the price down. I'm wondering if putting bounties on drones won't give mining a bit of a revival and put some life back in 0.0. Seriously Soundwave 9 pages of constructive talk about null sec and all you say is put bounties on drones ? 9 pages of tales from arses? You really want somebody to read and process it? 
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March rabbit
Ganse Shadow of xXDEATHXx
17
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Posted - 2011.10.21 07:15:00 -
[5] - Quote
Freyh wrote:Lord Ryan wrote:Did not read all the post in this thread!
Somethings that bother me about null corps.
I join one corp to play one game.
Fourms: I have to register on a "minimum" of 2 forums. One you actually had to change your password every month. *Another if any security issue and you had to reregister on every related page app/site/forum. We up against PL so it was a regular thing.
TS/Vent/Mumble: I have to register on a minimum of 2 voice servers related verification sites. *see above. One corp/alliance actually required you to be registered/verified on all blue alliance coms.
Jabber/IRC: Really are we teenage girls? Do you want me to hold you hand too?
Time zone: Eve in general seems to be an EU game. With timers and such you will see US ops. These ops seem to end up with you logging in space in the middle of nowhere. With the retraction happening during the EU TZ when I'm at work. So I can suicide and eat the cost of ship, or get ganked traveling 60 jumps alone and eat the cost of ship. Which leads to the stupid loses speach. I'm sorry are you paying for my ships. Are you paying for my sub?
Running out of time so warpping up. I know this these things seem trivial. But I have limited time to play, and thats what I want to do! If I have to spend more time manageing out of game programs than playing in game, I'm going to find something else to do. You kind of suck the fun out of the game.
Commonly scene on recruitment pages: mandatory/non-negotiable if you don't like GFTO. Cool I'm out but stop crying the forums because people don't want to play with you. You'll have to make do with the sheap that will do anything to have a friend. I feel with you brother :)
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March rabbit
Ganse Shadow of xXDEATHXx
25
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Posted - 2011.10.24 09:05:00 -
[6] - Quote
Russell Casey wrote:There's actually some good articles out there on how to live in someone else's backyard, even moon mining under their noses----but I'm too lazy to link them. Basically, just go out there with some stealth bombers/recons. After a while they'll just assume you're "those goddamn AFK cloakers ruining my 0.0" and leave you alone. but at the day you set up your POS there they will come and kill you.
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March rabbit
Ganse Shadow of xXDEATHXx
29
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Posted - 2011.10.25 10:12:00 -
[7] - Quote
Jenshae Chiroptera wrote: Edit: I also suspect there is a lack of organisation. Surely they have fleets with PVPers and ratters, who could warp to the rescue quickly? Systems don't have hundreds of ways in and why not bait those cloakers out, have some people just a gate away.
you forgot we speak about game here.... 
almost noone will spend their time like in RL job to protect you... We play for fun. this means: 1. Noone will stay for hours on gates or in belt just to make you mining safer 2. People will try to rescue you if you are attacked 3. You can die before anyone even will notice you were attacked 
Problem is: mining barge dies very fast.... Let's say i have no chance to rescue it if i need to come from system 2 jumps away. Only i can to try is to engage attackers AFTER they killed you. But why should i spend my time to every neutral? I'd better spend this time chatting with people instead of jumping around and trying to catch somebody.....
People usually think: if i come to 0.0 everybody and their dog will come in supercarrier with blob of subcapitals to kill me.  Truth is: noone will care about you unless you will make a real damage to people there. When we see incoming neutral most of a people just dock and go afk for some time. Carebears You can die faster got caught by roamers from other alliances 
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March rabbit
Ganse Shadow of xXDEATHXx
30
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Posted - 2011.10.25 11:36:00 -
[8] - Quote
betoli wrote:March rabbit wrote:Jenshae Chiroptera wrote: Edit: I also suspect there is a lack of organisation. Surely they have fleets with PVPers and ratters, who could warp to the rescue quickly? Systems don't have hundreds of ways in and why not bait those cloakers out, have some people just a gate away.
you forgot we speak about game here....  almost noone will spend their time like in RL job to protect you... We play for fun. this means: 1. Noone will stay for hours on gates or in belt just to make you mining safer 2. People will try to rescue you if you are attacked 3. You can die before anyone even will notice you were attacked  This mechanic is OK. That your friends can't be arsed is just fine, CCP cannot fix your friends. The thing that is not fine, is the fact that mining is uncompetitive with other stuff to the point that you cannot cover a) ship losses or b) pay a protection force. YES. mechanic is OK. and NO. Problems with covering your losses or paying for protection are very rare in 0.0 space.
Real problem of 0.0: too low risk for rewards you get there. That's why goons plag in empire (too much money and too low fun in 0.0), that's why bots, that's why shiny ships with deadspace modules even for ratting.....
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March rabbit
Ganse Shadow of xXDEATHXx
30
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Posted - 2011.10.25 16:36:00 -
[9] - Quote
Lharanai wrote: edit* and let me guess where the mighty null sec alliances have their industrials...yes HIGH SEC, where are the Industrial bots...oh HIGH SEC again
you failed. try again your guess 
- where is the better PI? HIGH_SEC - where is the better asteroids? HIGH_SEC - where it is cheaper to put POS? HIGH_SEC
oh... waitaminit.....  |

March rabbit
Ganse Shadow of xXDEATHXx
31
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Posted - 2011.10.26 15:41:00 -
[10] - Quote
Ghoest wrote: Bubbles are a barrier to potential new nulsec players and avoidable by expereinced players they are horrible game design.
New players die at bubble with out feeling like they did anything at all while they were in nulsec. Its one thing to get jumped while doing an activity like ratting. That makes you unhappy but you feel involved. But bubble pretty much just kill people with in their first 2 or 3 jumps into nulsec. They die helplessly and dont come back because it seems like a waste of time.
There is a little fix. People don't die BECAUSE of bubbles. People die BECAUSE of other people is waiting near this bubble. Or (such a very rare case) because of NPC rats if you spend too much time to get out.
See what does it mean? It means that not each bubble you found will stop you. Most of a time bubbles are used to prevent people to attack fast from gates to belts or anomalies. So almost 100% of time no one is waiting near to kill newcomer. So you got to bubble, found no one around, got out of bubble and continued to travel.
I don't speak about some "special" 0.0 places where people have like 23.5/7 gate camps and such stuff. These places aren't supposed to be visited by newcomers anyway  |
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